"This is a brand-new engine, this is a brand-new process, and we're just coming to terms with what's possible," Lang explained. According to Lang, approximately 10 individuals from his studio flew out to Irvine, Calif.-based Double Helix earlier this month and spent a week there to familiarize themselves with the company's existing development tools and pipelines. While doing all of that, the company has been helping to bring Iron Galaxy up to speed on Killer Instinct, which runs on proprietary technology that Double Helix developed, the Hex engine.
KILLER INSTINCT 2 FULGORE UPDATE
Fulgore will be released on April 9 in a long-awaited title update that will also add Arcade Mode and online lobbies featuring eight-player rooms and spectating functionality. That includes the season's eighth and final add-on character, the cyborg knight Fulgore, whom you can see in the new trailer below. And to get to now take it over and start with this great base, and expand it and put new stuff on top of it, everyone in the company is super pumped up, and we can't wait to show people what we're going to be doing down the road," Lang continued.ĭouble Helix is currently finishing up Killer Instinct's first season of content. "Before we were ever talking about this, I was a fan of the game. Iron Galaxy's fighting pedigree includes 2011's Street Fighter 3: 3rd Strike Online Edition and 2013's Divekick. "This is an amazing opportunity to work on a game and a genre we are super passionate about," said Lang during a phone interview with Polygon last week. We spoke with Dave Lang, CEO of Iron Galaxy, about a project he characterized as "probably the biggest thing we've ever done."
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Following Amazon's acquisition of Killer Instinct developer Double Helix Games last month, publisher Microsoft Studios brought a new developer onto the title, one well-versed in fighting games: Iron Galaxy Studios.